Why Are You So Angry?

I'm a pretty big fan of the work done by Ian Danskin (@InnuendoStudios). His "This is Phil Fish" video is fantastic and thought provoking. So I was happy to see some new content from him this past week. It turns out he's been hard at work on a series talking about GamerGate.

Six videos released daily this week are the result of this work. There's over an hour of content there, and it is well worth watching. It's a fantastic treatment of a difficult subject.

It seems to me that exposure to other ideas and points of view are essential to self development. Not everyone gets perspective on the inherent privileges they have. Heck, I'm sure I don't properly have perspective on mine. So I'm very happy videos like this are getting made, and I hope as many people as possible watch and think about them.

Talking Funny

This video with Ricky Gervais, Jerry Seinfeld, Chris Rock, and Louis C.K. all chatting about comedy and some of their different approaches is entertaining and insightful. I like how they disagreed on each other's approaches.

Now to go and spend the next few days watching and rewatching their old shows.

The Fallen of World War II

I'd go so far as to say this is a must watch. It's a fantastic visualisation of the death counts of World War II and how they compare to other wars.

Some of the moments in that video are eye-opening in a way I didn't appreciate before. In particular, the staggering number of Soviet casualties is jaw dropping when put into scale.

I guess the only slightly disappointing part of the video is it kind of felt like the author chose to spend too much time on Europe and kind of glossed over the Asia part. Maybe there will be more videos.

10000000 Development Diary

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I find the development stories behind some of my favourite games to be pretty fascinating. Awhile back, the developer of Threes posted some of their emails showing the back and forth that was the development process of probably my favourite iOS game of all time.

Recently TouchArcade posted a fascinating glimpse of the development of another game I very much enjoyed: 10000000. The developer, Luca Redwood, went through quite an interesting path to get to the final product.